Home C++ Programming Fundamentals

C++ Programming Fundamentals

by Bernard Baah

Chapter 1: Introduction to C++

  • Brief History and Evolution of C++
  • Importance and Applications of C++
  • Setting Up the Development Environment
  • Writing Your First C++ Program

Chapter 2: Basic Syntax and Structure

  • Understanding the Structure of a C++ Program
  • Variables and Data Types
  • Basic Input and Output Operations
  • Comments and Best Practices

Chapter 3: Control Structures

  • Conditional Statements (if, else, switch)
  • Loops (for, while, do-while)
  • Nested Control Structures
  • Break and Continue Statements

Chapter 4: Functions in C++

  • Function Declaration and Definition
  • Passing Arguments by Value and Reference
  • Return Types and Return Statements
  • Inline Functions and Function Overloading

Chapter 5: Arrays and Strings

  • Introduction to Arrays
  • Multi-Dimensional Arrays
  • String Manipulation and Functions
  • Common String Operations

Chapter 6: Pointers and References

  • Understanding Pointers
  • Pointer Arithmetic and Operations
  • Pointers and Arrays
  • References and Reference Variables

Chapter 7: Dynamic Memory Allocation

  • Understanding Dynamic Memory Allocation
  • new and delete Operators
  • Dynamic Arrays
  • Memory Management Best Practices

Chapter 8: Object-Oriented Programming: Classes and Objects

  • Introduction to OOP Concepts
  • Defining and Creating Classes
  • Member Variables and Member Functions
  • Constructors and Destructors

Chapter 9: Inheritance and Polymorphism

  • Understanding Inheritance
  • Types of Inheritance
  • Base and Derived Classes
  • Polymorphism and Virtual Functions

Chapter 10: Operator Overloading

  • Introduction to Operator Overloading
  • Overloading Unary and Binary Operators
  • Overloading Special Operators
  • Best Practices for Operator Overloading

Chapter 11: Templates and Generics

  • Understanding Templates
  • Function Templates
  • Class Templates
  • Template Specialization

Chapter 12: Exception Handling

  • Introduction to Exception Handling
  • try, catch, and throw Statements
  • Creating Custom Exceptions
  • Best Practices for Exception Handling

Chapter 13: File Handling

  • Introduction to File I/O
  • Reading from and Writing to Files
  • File Streams and File Modes
  • Binary File Operations

Chapter 14: The Standard Template Library (STL)

  • Introduction to the STL
  • Containers: Vector, List, Map, Set
  • Iterators and Algorithms
  • Common STL Functions

Chapter 15: Advanced Data Structures

  • Linked Lists
  • Stacks and Queues
  • Trees and Binary Trees
  • Graphs and Graph Algorithms

Chapter 16: Recursion

  • Understanding Recursion
  • Recursive Functions
  • Advantages and Disadvantages of Recursion
  • Common Recursive Algorithms

Chapter 17: Multithreading and Concurrency

  • Introduction to Multithreading
  • Creating and Managing Threads
  • Synchronization and Mutexes
  • Thread Safety and Best Practices

Chapter 18: Network Programming

  • Introduction to Sockets
  • TCP/IP and UDP Protocols
  • Writing Client-Server Programs
  • Network Programming Best Practices

Chapter 19: GUI Programming with C++

  • Introduction to GUI Programming
  • Popular GUI Libraries (Qt, wxWidgets)
  • Creating Simple GUI Applications
  • Event Handling and Signals

Chapter 20: Game Development with C++

  • Introduction to Game Development
  • Popular Game Engines (Unreal, Unity)
  • Writing Simple Games
  • Game Development Best Practices

Chapter 21: C++ in Embedded Systems

  • Introduction to Embedded Systems
  • Writing C++ for Embedded Devices
  • Real-Time Operating Systems
  • Best Practices for Embedded Programming

Chapter 22: C++ and IoT

  • Introduction to IoT
  • Writing C++ Programs for IoT Devices
  • Communication Protocols (MQTT, HTTP)
  • IoT Development Best Practices

Chapter 23: Modern C++ Features (C++11, C++14, C++17, C++20)

  • Overview of Modern C++ Standards
  • Lambda Expressions
  • Smart Pointers
  • New Syntax and Features

Chapter 24: Debugging and Profiling

  • Introduction to Debugging
  • Using Debugging Tools (GDB, Valgrind)
  • Common Debugging Techniques
  • Profiling and Performance Optimization

Chapter 25: Best Practices and Coding Standards

  • Writing Clean and Readable Code
  • Naming Conventions
  • Code Documentation
  • Common Coding Standards

Chapter 26: C++ in the Industry

  • Case Studies and Real-World Applications
  • Interviews with C++ Developers
  • Industry Trends and Future of C++
  • Resources for Continued Learning

Chapter 27: Building and Managing C++ Projects

  • Project Structure and Organization
  • Build Systems (Make, CMake)
  • Version Control with Git
  • Continuous Integration and Deployment

Chapter 28: Cross-Platform Development

  • Writing Cross-Platform Code
  • Using Cross-Platform Libraries
  • Handling Platform-Specific Differences
  • Best Practices for Cross-Platform Development

Chapter 29: Security and C++

  • Writing Secure C++ Code
  • Common Security Vulnerabilities
  • Best Practices for Security
  • Tools for Code Analysis

Chapter 30: Contributing to the C++ Community

  • Open Source Projects and Contributions
  • Participating in C++ Forums and Conferences
  • Writing and Sharing C++ Libraries
  • Building a C++ Portfolio

Welcome to Coding Filly, your go-to destination for all things tech! We are a passionate team of tech enthusiasts dedicated to providing insightful and inspiring content to empower individuals in the world of technology.

Subscribe

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

Cooding Filly – All Right Reserved. Designed and Developed by Filly Coder

-
00:00
00:00
Update Required Flash plugin
-
00:00
00:00