Chapter 1: Introduction to C++
- Brief History and Evolution of C++
- Importance and Applications of C++
- Setting Up the Development Environment
- Writing Your First C++ Program
Chapter 2: Basic Syntax and Structure
- Understanding the Structure of a C++ Program
- Variables and Data Types
- Basic Input and Output Operations
- Comments and Best Practices
Chapter 3: Control Structures
- Conditional Statements (if, else, switch)
- Loops (for, while, do-while)
- Nested Control Structures
- Break and Continue Statements
Chapter 4: Functions in C++
- Function Declaration and Definition
- Passing Arguments by Value and Reference
- Return Types and Return Statements
- Inline Functions and Function Overloading
Chapter 5: Arrays and Strings
- Introduction to Arrays
- Multi-Dimensional Arrays
- String Manipulation and Functions
- Common String Operations
Chapter 6: Pointers and References
- Understanding Pointers
- Pointer Arithmetic and Operations
- Pointers and Arrays
- References and Reference Variables
Chapter 7: Dynamic Memory Allocation
- Understanding Dynamic Memory Allocation
- new and delete Operators
- Dynamic Arrays
- Memory Management Best Practices
Chapter 8: Object-Oriented Programming: Classes and Objects
- Introduction to OOP Concepts
- Defining and Creating Classes
- Member Variables and Member Functions
- Constructors and Destructors
Chapter 9: Inheritance and Polymorphism
- Understanding Inheritance
- Types of Inheritance
- Base and Derived Classes
- Polymorphism and Virtual Functions
Chapter 10: Operator Overloading
- Introduction to Operator Overloading
- Overloading Unary and Binary Operators
- Overloading Special Operators
- Best Practices for Operator Overloading
Chapter 11: Templates and Generics
- Understanding Templates
- Function Templates
- Class Templates
- Template Specialization
Chapter 12: Exception Handling
- Introduction to Exception Handling
- try, catch, and throw Statements
- Creating Custom Exceptions
- Best Practices for Exception Handling
Chapter 13: File Handling
- Introduction to File I/O
- Reading from and Writing to Files
- File Streams and File Modes
- Binary File Operations
Chapter 14: The Standard Template Library (STL)
- Introduction to the STL
- Containers: Vector, List, Map, Set
- Iterators and Algorithms
- Common STL Functions
Chapter 15: Advanced Data Structures
- Linked Lists
- Stacks and Queues
- Trees and Binary Trees
- Graphs and Graph Algorithms
Chapter 16: Recursion
- Understanding Recursion
- Recursive Functions
- Advantages and Disadvantages of Recursion
- Common Recursive Algorithms
Chapter 17: Multithreading and Concurrency
- Introduction to Multithreading
- Creating and Managing Threads
- Synchronization and Mutexes
- Thread Safety and Best Practices
Chapter 18: Network Programming
- Introduction to Sockets
- TCP/IP and UDP Protocols
- Writing Client-Server Programs
- Network Programming Best Practices
Chapter 19: GUI Programming with C++
- Introduction to GUI Programming
- Popular GUI Libraries (Qt, wxWidgets)
- Creating Simple GUI Applications
- Event Handling and Signals
Chapter 20: Game Development with C++
- Introduction to Game Development
- Popular Game Engines (Unreal, Unity)
- Writing Simple Games
- Game Development Best Practices
Chapter 21: C++ in Embedded Systems
- Introduction to Embedded Systems
- Writing C++ for Embedded Devices
- Real-Time Operating Systems
- Best Practices for Embedded Programming
Chapter 22: C++ and IoT
- Introduction to IoT
- Writing C++ Programs for IoT Devices
- Communication Protocols (MQTT, HTTP)
- IoT Development Best Practices
Chapter 23: Modern C++ Features (C++11, C++14, C++17, C++20)
- Overview of Modern C++ Standards
- Lambda Expressions
- Smart Pointers
- New Syntax and Features
Chapter 24: Debugging and Profiling
- Introduction to Debugging
- Using Debugging Tools (GDB, Valgrind)
- Common Debugging Techniques
- Profiling and Performance Optimization
Chapter 25: Best Practices and Coding Standards
- Writing Clean and Readable Code
- Naming Conventions
- Code Documentation
- Common Coding Standards
Chapter 26: C++ in the Industry
- Case Studies and Real-World Applications
- Interviews with C++ Developers
- Industry Trends and Future of C++
- Resources for Continued Learning
Chapter 27: Building and Managing C++ Projects
- Project Structure and Organization
- Build Systems (Make, CMake)
- Version Control with Git
- Continuous Integration and Deployment
Chapter 28: Cross-Platform Development
- Writing Cross-Platform Code
- Using Cross-Platform Libraries
- Handling Platform-Specific Differences
- Best Practices for Cross-Platform Development
Chapter 29: Security and C++
- Writing Secure C++ Code
- Common Security Vulnerabilities
- Best Practices for Security
- Tools for Code Analysis
Chapter 30: Contributing to the C++ Community
- Open Source Projects and Contributions
- Participating in C++ Forums and Conferences
- Writing and Sharing C++ Libraries
- Building a C++ Portfolio